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and at the fiber channel level
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AFAIK we don't especially care about latency on these.
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multiple matches.
This is an API-breaking change.
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Previously I/O fibers would overstay their welcome and start interfering with eachother for new connections.
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This patch may also get rid of some race conditions and deadlocks.
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I don't expect to care about protocol versions for a while.
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This makes the sceneItemId available to the caller.
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This can be used to derive a useful sourceHeight and sourceWidth
on sources that initialize at 0.
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initial commit.
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