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|
require "json"
require "pretty_print"
require "http"
require "uuid"
struct Nil
def as_s?
self
end
end
module OBS
extend self
# How should this be used?
@[Flags]
enum EventSubscription : UInt32
Unused1
Config
Scenes
Inputs
Transitions
Filters
Outputs
SceneItems
MediaInputs
Vendors
Ui
Unused11
Unused12
Unused13
Unused14
Unused15
InputVolumeMeters
InputActiveStateChanged
InputShowStateChanged
SceneItemTransformChanged
# "All" in the protocol docs is not actually "all events", but "all non-high-volume events" because reasons???
# The unused enums are presumably reserved for that class.
AllNonHigh = Config|Scenes|Inputs|Transitions|Filters|Outputs|SceneItems|MediaInputs|Vendors|Ui|Unused11|Unused12|Unused13|Unused14|Unused15
ORMCritical = Scenes|Inputs| Filters|Outputs|SceneItems|SceneItemTransformChanged
end
def req( type : String, data : ( String | Nil | JSON::Any ) = nil, id : String = UUID.random.to_s )
request = JSON.build do |json|
json.object do
json.field "op", 6
json.field "d" do
json.object do
json.field "requestType", type
json.field "requestId", id
if data
json.field "requestData", data
end
end
end
end
end
return( request.to_s )
end
class PasswordMissingException < Exception
end
class SourceMissingException < Exception
end
class StudioModeException < Exception
end
class ResponseDataMissingException < Exception
end
class WebSocket
# A bunch of these get initialized in OBS::WebSocket.initialize,
# but we still want a class-wide typedef here to avoid managing Nils
@inputs : OBS::Inputs = OBS::Inputs.allocate
@scenes : OBS::SceneList = OBS::SceneList.allocate
@sources : OBS::Sources = OBS::Sources.allocate
@scenecollection : OBS::SceneCollection = OBS::SceneCollection.allocate
@outputs : OBS::Outputs = OBS::Outputs.allocate
@video : OBS::VideoSettings = OBS::VideoSettings.allocate
@stats : OBS::Stats = OBS::Stats.allocate
@studiomode : Bool | Nil = nil
@eventsubs = Array( Tuple( Channel(JSON::Any), UInt32 ) ).new # convert this to Hash if anyone ever wants eventsub_remove()
@openrequests = Hash( String, Channel( JSON::Any ) ).new
@negotiated = false
@negotiationdelayqueue = 0
@negotiationdelay = Channel( Exception | Nil ).new
@connecterror = 0
@shutdown = false
@closed = true
@eventmask : UInt32 = (EventSubscription::AllNonHigh|EventSubscription::ORMCritical).value
def closed?
return @closed
end
def studiomode : Bool
if @studiomode == nil
d = self.send_sync( OBS.req( "GetStudioModeEnabled" ) )
@studiomode = d["responseData"]["studioModeEnabled"].as_bool
end
@studiomode.not_nil!
end
def studiomode=( state : Bool ) : Bool
unless self.studiomode == state
d = self.send_sync( OBS.req( "SetStudioModeEnabled", JSON.parse( { "studioModeEnabled" => state }.to_json ) ) )
d["requestStatus"]["result"].as_bool && ( @studiomode = state )
end
return state
end
def studiomodecache=( state : Bool )
@studiomode = state
end
def eventsub_add( channel : Channel( JSON::Any ), mask : UInt32 = @eventmask )
unless @eventmask.bits_set?( mask )
@eventmask = @eventmask|( mask ) # bitwise OR
if @websocket
STDERR.puts( "Warning: eventsub_add mask requesting more bits than negotiated. Reconnecting." )
STDERR.puts( "Warning: To avoid this, initialize OBS::WebSocket with eventmask: #{@eventmask}" )
@websocket.not_nil!.close
end
end
@eventsubs.push( { channel, mask } )
end
def negotiated?
return @negotiated
end
def scenecollection
return @scenecollection
end
def scenes
return @scenes
end
def inputs
return @inputs
end
def outputs
return @outputs
end
def sources
return @sources
end
def video
return @video
end
def stats
return @stats
end
def transition!
if self.studiomode
self.send_sync( OBS.req( "TriggerStudioModeTransition" ) )
else
raise StudioModeException.new("Not currently in Studio Mode.")
end
end
def block_until_negotiated
unless @negotiated
@negotiationdelayqueue += 1
negotiationresult = @negotiationdelay.receive
if negotiationresult.is_a?( Exception )
raise negotiationresult
end
@negotiated || return false # not sure why this condition would occur without an exception
end
end
# Asynchronous send
def send( json : String )
self.block_until_negotiated()
STDERR.puts( "SENT: #{JSON.parse(json).pretty_inspect}" )
@websocket && @websocket.not_nil!.send( json )
end
# Block until response
def send_sync( json : String )
self.block_until_negotiated()
reschan = Channel( JSON::Any ).new
STDERR.puts( "SENT: #{JSON.parse(json).pretty_inspect}" )
@openrequests[ JSON.parse( json )["d"]["requestId"].as_s ] = reschan
@websocket && @websocket.not_nil!.send( json )
return reschan.receive
end
def initialize( uri : String, password : String | Nil = nil, retry : Bool = true, @eventmask : UInt32 = @eventmask )
@scenecollection.initialize( self )
@inputs.initialize( self )
@scenes.initialize( self )
@sources.initialize( self )
@outputs.initialize( self )
@video.initialize( self )
@stats.initialize( self )
unless @eventmask.bits_set?( EventSubscription::ORMCritical.value )
STDERR.puts( "WARNING: ORM-critical event subscriptions are missing. Expect broken statekeeping." )
end
spawn do
loop do
if @shutdown
break
end
# FFS why is HTTP::WebSocket.initialize protected?
# Now we have to .not_nil! this shit everywhere
# @websocket.initialize( HTTP::WebSocket::Protocol.new( URI.parse( uri ), HTTP::Headers{"Cookie" => "SESSIONID=1235", "Sec-WebSocket-Protocol" => "OBS.json"} ) )
@websocket = HTTP::WebSocket.new( URI.parse( uri ), HTTP::Headers{"Cookie" => "SESSIONID=1235", "Sec-WebSocket-Protocol" => "OBS.json"} )
@websocket.not_nil!.on_close do | message | # for some reason HTTP::WebSocket.closed? SIGSEGVs on a dangling pointer on the 1.6 runtime, so we hack around it with our own state variable for now.
@closed = true
end
@closed = false
@websocket.not_nil!.on_message do | message |
json = JSON.parse( message )
STDERR.print( "RECEIVED: ")
STDERR.print( json.to_pretty_json )
STDERR.print( "\n")
if json["error"]?
STDERR.puts( json["error"] )
next
end
case json["op"].as_i64
when 0 # hello
hello = JSON.build do |j|
j.object do
j.field "op", 1
j.field "d" do
j.object do
j.field "rpcVersion", 1
j.field "eventSubscriptions", @eventmask
if json["d"]["authentication"]?
if password
secret = Base64.encode(OpenSSL::Digest.new("sha256").update( password + json["d"]["authentication"]["salt"].as_s ).final).chomp
auth = Base64.encode(OpenSSL::Digest.new("sha256").update( secret + json["d"]["authentication"]["challenge"].as_s ).final).chomp
j.field "authentication", auth
else
raise PasswordMissingException.new( "Negotiation: missing password" )
end
end
end
end
end
end
STDERR.puts( "SENT: #{hello.pretty_inspect}" )
@websocket.not_nil!.send( hello.to_s )
when 2 # identified
@negotiated = true
@negotiationdelayqueue.times do
@negotiationdelay.send( nil )
@negotiationdelayqueue -= 1
end
@connecterror = 0
when 5 # event
@eventsubs.each do | eventsub |
if ( eventsub[1].bits_set?( json["d"]["eventIntent"].as_i ) )
eventsub[0].send( json["d"] )
end
end
# A Fiber.yield occurs immediately after this to make sure "json" doesn't get overwritten before we can use it.
spawn do
d = json["d"]
case d["eventType"].as_s
when "CurrentPreviewSceneChanged"
edata = d["eventData"]
@scenes.previewcache( edata["sceneName"].as_s )
when "CurrentProgramSceneChanged"
edata = d["eventData"]
@scenes.programcache( edata["sceneName"].as_s )
when "CurrentSceneCollectionChanging"
@scenecollection.deletecache()
@scenes.deletecache()
when "CurrentSceneCollectionChanged"
@scenecollection.deletecache()
@scenes.deletecache()
edata = d["eventData"]
@scenecollection.currentcache( edata["sceneCollectionName"].as_s )
when "SceneCollectionListChanged"
@scenecollection.deletecache()
# We could probably save requests by using the edata here.
when "CurrentProfileChanging"
when "CurrentProfileChanged"
when "ProfileListChanged"
when "SceneListChanged"
@scenes.deletecache
# We could probably save requests by using the edata here.
when "SceneCreated"
@scenes.deletecache
# We could probably save requests by using the edata here.
when "SceneRemoved"
@scenes.deletecache
# We could probably save requests by using the edata here.
when "SceneNameChanged"
@scenes.deletecache
# We could probably save requests by using the edata here.
when "InputCreated"
edata = d["eventData"]
@inputs[edata["inputName"].to_s] = OBS::Input.new( self, edata )
when "InputNameChanged"
edata = d["eventData"]
@inputs.renamecache( edata["oldInputName"].as_s, edata["inputName"].as_s )
when "InputRemoved"
edata = d["eventData"]
@inputs.deletecache( edata["inputName"].as_s )
when "InputActiveStateChanged"
when "InputShowStateChanged"
when "InputMuteStateChanged"
when "InputVolumeChanged"
when "InputAudioBalanceChanged"
when "InputAudioSyncOffsetChanged"
when "InputAudioTracksChanged"
when "InputAudioMonitorTypeChanged"
when "InputVolumeMeters"
when "MediaInputPlaybackStarted"
when "MediaInputPlaybackEnded"
when "MediaInputActionTriggered"
when "CurrentSceneTransitionChanged"
when "CurrentSceneTransitionDurationChanged"
when "StudioModeStateChanged"
edata = d["eventData"]
@studiomode = edata["studioModeEnabled"].as_bool
when "SceneTransitionStarted"
when "SceneTransitionEnded"
when "SceneTransitionVideoEnded"
when "SceneItemSelected"
when "SceneItemCreated"
edata = d["eventData"]
@scenes[edata["sceneName"].to_s].deletecache()
# This could probably be made more efficient using the eventData
when "SceneItemRemoved"
edata = d["eventData"]
@scenes[edata["sceneName"].to_s].deletecache( edata["sceneItemId"].as_i64, edata["sourceName"].as_s )
when "SceneItemEnableStateChanged"
edata = d["eventData"]
@scenes[edata["sceneName"].as_s][edata["sceneItemId"].as_i64].enabledcache( edata["sceneItemEnabled"].as_bool )
when "SceneItemListReindexed"
edata = d["eventData"]
@scenes[edata["sceneName"].to_s].deletecache()
# This could probably be made more efficient using the eventData
when "SceneItemLockStateChanged"
when "SceneItemTransformChanged"
edata = d["eventData"]
transform = edata["sceneItemTransform"]
sceneitem = @scenes[edata["sceneName"].as_s][edata["sceneItemId"].as_i64]
sceneitem.transform.cache( transform )
if ( transform["sourceHeight"].as_f.to_i64 > 0 ) && ( transform["sourceWidth"].as_f.to_i64 > 0 )
sources.last_known_real_transform_add( sceneitem.name, transform )
end
when "SourceDestroyed"
# We always dynamically assemble sources from inputs and scenes, so this event is ignored.
when "SourceFilterEnableStateChanged"
edata = json["d"]["eventData"]
if ( source = @sources[edata["sourceName"].as_s]? )
STDERR.puts( "SourceFilterEnableStateChanged: #{source.class}" )
source.filters[edata["filterName"].as_s].enabledcache( edata["filterEnabled"].as_bool )
else
raise SourceMissingException.new( "SourceFilterEnableStateChanged: missing source #{ edata["sourceName"].as_s}" )
end
when "SourceFilterListReindexed"
edata = d["eventData"]
self.sources[edata["sourceName"].as_s].filters.deletecache()
# This could probably be made more efficient using the eventData
when "SourceFilterCreated"
edata = d["eventData"]
self.sources[edata["sourceName"].as_s].filters.deletecache()
# This could probably be made more efficient using the eventData
when "SourceFilterRemoved"
edata = d["eventData"]
self.sources[edata["sourceName"].as_s].filters.deletecache()
# This could probably be made more efficient using the eventData
when "SourceFilterNameChanged"
edata = d["eventData"]
self.sources[edata["sourceName"].as_s].filters.deletecache()
# This could probably be made more efficient using the eventData
when "StreamStateChanged"
when "RecordStateChanged"
when "ReplayBufferStateChanged"
when "VirtualcamStateChanged"
when "ReplayBufferSaved"
end
end
Fiber.yield
when 7 # response
# A Fiber.yield occurs immediately after this to make sure "json" doesn't get overwritten before we can use it.
spawn do
d = json["d"]
if d["requestStatus"]["result"].as_bool == false
STDERR.puts( "ERROR: #{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
if @openrequests[ d["requestId"].as_s ]?
channel = @openrequests[ d["requestId"].as_s ]
channel.send( d )
channel.close
@openrequests.delete( d["requestId"].as_s )
else
STDERR.puts( "PUBSUBREAD THREAD: no response channel known for requestId: #{ d["requestId"].as_s }" )
end
end
Fiber.yield
end
end
@websocket.not_nil!.run
rescue ex : Socket::ConnectError | IO::Error
if @connecterror < 3
STDERR.print( ex.message )
@connecterror += 1
( @connecterror == 3 ) && ( @connecterror += 1 ) && STDERR.print( ". Suppressing further repeat errors." )
STDERR.print( "\n" )
end
unless retry
@negotiationdelayqueue.times do
@negotiationdelay.send( ex )
@negotiationdelayqueue -= 1
end
end
@closed || @websocket && @websocket.not_nil!.close
@negotiated = false
sleep 5
rescue ex
STDERR.print( ex.pretty_inspect )
STDERR.print( ex.backtrace?.pretty_inspect )
@closed || @websocket && @websocket.not_nil!.close
@negotiated = false
sleep 5
ensure
@closed || @websocket && @websocket.not_nil!.close
@negotiated = false
unless retry
@negotiationdelayqueue.times do
@negotiationdelay.send( nil )
@negotiationdelayqueue -= 1
end
end
# invalidate state on everything
@scenecollection = OBS::SceneCollection.new( self )
@inputs = OBS::Inputs.new( self )
@scenes = OBS::SceneList.new( self )
@sources = OBS::Sources.new( self )
@outputs = OBS::Outputs.new( self )
@video = OBS::VideoSettings.new( self )
@stats = OBS::Stats.new( self )
retry || ( @shutdown = true )
end
end
end
def close
@shutdown = true
@websocket && @websocket.close
end
end
class Outputs
@outputs = Hash( String, OBS::Output ).new
def initialize( @obs : OBS::WebSocket )
end
def populate
d = @obs.send_sync( OBS.req( "GetOutputList" ) )
if ( rdata = d["responseData"]? )
STDERR.print( "OUTPUTS THREAD: " )
STDERR.print( rdata.pretty_inspect )
rdata["outputs"].as_a.each do | output |
@outputs[output["outputName"].as_s] = OBS::Output.new( @obs, output )
end
else
raise ResponseDataMissingException.new( "#{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
end
def []( key : String )
@outputs[key]? || populate
@outputs[key]
end
def to_h
@outputs.empty? && populate
@outputs
end
end
class Output
getter status : OBS::OutputStatus
getter flags : Hash( String, Bool )
getter state : Hash( String, String | Bool | Int64 | Float64 | Hash( String, Bool ) )
def initialize( @obs : OBS::WebSocket, json : JSON::Any )
@flags = Hash( String, Bool ).from_json(json["outputFlags"].to_json)
@status = OBS::OutputStatus.new( @obs, json["outputName"].as_s )
@state = Hash(String, String | Bool | Int64 | Float64 | Hash( String, Bool ) ).from_json(json.to_json)
end
end
class OutputStatus
@age = Int64.new( 0 )
@status = Hash(String, String | Bool | Int64 | Float64 ).new
getter name : String
def initialize( @obs : OBS::WebSocket, @name : String )
end
def populate
d = @obs.send_sync( OBS.req( "GetOutputStatus", JSON.parse( { "outputName" => @name }.to_json ) ) )
if ( rdata = d["responseData"]? )
@age = Time.utc.to_unix
@status = Hash(String, String | Bool | Int64 | Float64 ).from_json(rdata.to_json)
else
raise ResponseDataMissingException.new( "#{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
end
def []( key : String )
( @age < ( Time.utc.to_unix - 10 ) ) && populate
@status[key]? || populate
@status[key]
end
def to_h : Hash(String, String | Bool | Int64 | Float64 )
( @age < ( Time.utc.to_unix - 10 ) ) && populate
@status.empty? && populate
@status
end
end
class VideoSettings
@settings = Hash(String, String | Bool | Int64 | Float64 ).new
def initialize( @obs : OBS::WebSocket )
end
def populate
d = @obs.send_sync( OBS.req( "GetVideoSettings" ) )
if ( rdata = d["responseData"]? )
@settings = Hash(String, String | Bool | Int64 | Float64 ).from_json(rdata.to_json)
else
raise ResponseDataMissingException.new( "#{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
end
def settings
@settings.empty? && populate
@settings
end
def []( key : String )
@settings[key]? || populate
@settings[key]
end
def to_h
@settings.empty? && populate
@settings
end
end
class Stats
@stats = Hash(String, String | Bool | Int64 | Float64 ).new
@age = Int64.new( 0 )
def initialize( @obs : OBS::WebSocket )
end
def populate
d = @obs.send_sync( OBS.req( "GetStats" ) )
if ( rdata = d["responseData"]? )
@stats = Hash(String, String | Bool | Int64 | Float64 ).from_json(rdata.to_json)
@age = Time.utc.to_unix
else
raise ResponseDataMissingException.new( "#{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
end
def []( key : String )
( @age < ( Time.utc.to_unix - 10 ) ) && populate
@stats[key]? || populate
@stats[key]
end
def to_h : Hash(String, String | Bool | Int64 | Float64 )
@stats.empty? && populate
@stats
end
end
class SceneCollection # Note: distinct from SceneList
@inputs : OBS::Inputs
@current = String.new
@list = Hash( String, OBS::SceneList ).new
def initialize( @obs : OBS::WebSocket )
@inputs = @obs.inputs
end
def populate
d = @obs.send_sync( OBS.req( "GetSceneCollectionList" ) )
if ( rdata = d["responseData"]? )
@current = rdata["currentSceneCollectionName"].as_s
rdata["sceneCollections"].as_a.each{ | scenecollection |
@list[scenecollection.as_s] = OBS::SceneList.new( @obs )
}
else
raise ResponseDataMissingException.new( "#{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
return true
end
def current()
@current.empty? && populate()
return @current
end
def []( scenelist : String )
if list[scenelist]?
return list[scenelist]
else
self.populate
end
end
def deletecache()
@current = String.new
@list = Hash( String, OBS::SceneList ).new
end
def currentcache( @current : String )
end
end
class SceneList # Note: distinct from SceneCollection
@scenes_by_index = Array(String).new
@scenes = Hash(String, OBS::Scene).new
@program = String.new
@preview : Nil | String = nil
def initialize( @obs : OBS::WebSocket )
end
def populate
d = @obs.send_sync( OBS.req( "GetSceneList" ) )
if ( rdata = d["responseData"]? )
@program = rdata["currentProgramSceneName"].as_s
if @preview = rdata["currentPreviewSceneName"].as_s?
@obs.studiomodecache=true
else
@obs.studiomodecache=false
end
rdata["scenes"].as_a.each_with_index{ | scene, i |
name = scene["sceneName"].as_s
@scenes_by_index.push(name)
@scenes[name] = OBS::Scene.new( @obs, name, self )
}
else
raise ResponseDataMissingException.new( "#{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
return true
end
def programcache( v : String )
@program = v
end
def program
@program.empty? && populate()
@scenes[@program]
end
def previewcache( v : String )
@preview = v
end
def preview
@preview || populate()
if @preview
return @scenes[@preview]
else
return @preview
end
end
def current
@program.empty? && populate
@scenes[@program]
end
def []( index : Int ) : OBS::Scene
@scenes_by_index[index]? || populate
@scenes[@scenes_by_index[index]]? || populate
@scenes[@scenes_by_index[index]]
end
def []( index : String ) : OBS::Scene
@scenes[index]? || populate
@scenes[index]
end
def []?( index : String ) : OBS::Scene | Nil
@scenes[index]? || populate
@scenes[index]?
end
def to_h : Hash( String, OBS::Scene )
@scenes.empty? && populate
return @scenes
end
def deletecache()
@scenes_by_index = Array(String).new
@scenes = Hash(String, OBS::Scene).new
@program = String.new
@preview = String.new
end
end
class Scene
@items_by_id = Hash( Int64, OBS::SceneItem ).new
@items_by_name = Hash( String, Int64 ).new
@items_by_index = Array( Int64 ).new
@subscenes = Array( OBS::Scene ).new
getter filters : OBS::SourceFilters
getter name : String
getter parent : OBS::SceneList # needed for reverse metasceneitem lookup
@age = Int64.new( 0 )
def initialize( @obs : OBS::WebSocket, @name : String, @parent : OBS::SceneList )
@filters = OBS::SourceFilters.new( @obs, @name )
end
def populate
d = @obs.send_sync( OBS.req( "GetSceneItemList", JSON.parse( { "sceneName" => @name }.to_json ) ) )
if ( rdata = d["responseData"]? )
# handle "sourceType": "OBS_SOURCE_TYPE_SCENE"
rdata["sceneItems"].as_a.each_with_index{ | item, i |
sname = item["sourceName"].as_s
siid = item["sceneItemId"].as_i64
@items_by_id[siid] = OBS::SceneItem.new( @obs, @name, item )
@items_by_index.push( siid )
@items_by_name[sname] = siid
if item["sourceType"].as_s == "OBS_SOURCE_TYPE_SCENE"
@subscenes.push( @parent[sname] )
end
}
@age = Time.utc.to_unix
else
raise ResponseDataMissingException.new( "#{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
return true
end
# Sources may be present a scene via other scenes.
# We can still look these up by source name.
# Note: OBS refuses to create a referential loop
def metascene : Hash( String, Array( OBS::SceneItem ) )
@subscenes.empty? && populate
metascene = Hash( String, Array( OBS::SceneItem ) ).new
newsubscenes = [ self ]
while ( subscene = newsubscenes.shift? )
subscene.to_h.each do | siname, sceneitem |
if sceneitem.type == "OBS_SOURCE_TYPE_SCENE"
newsubscenes.push( parent[siname] )
end
metascene[ siname ]? || ( metascene[ siname ] = Array( OBS::SceneItem ).new )
metascene[ siname ].push( sceneitem )
# We can have the same scene included in the scene graph multiple times, which will duplicate all its sceneitems in the resulting metascene array. Might be a good idea to add a uniqueness constraint at some point? Not sure anyone would really care one way or the other.
end
end
return metascene
end
# returns first SceneItem it finds or Nil
# less requests are generated with this method
# but managing Nil unions is more annoying
def metasceneitem?( name : String ) : OBS::SceneItem | Nil
result = nil
newsubscenes = [ self ]
while ( subscene = newsubscenes.shift? )
subscene.to_h.each do | siname, sceneitem |
if sceneitem.type == "OBS_SOURCE_TYPE_SCENE"
newsubscenes.push( parent[siname] )
end
if siname == name
result = sceneitem
break
end
end
end
return result
end
def []?( name : String ) : OBS::SceneItem | Nil
( @items_by_name[name]? || ( @age > 0 ) ) || populate
if @items_by_name[name]?
( @items_by_id[ @items_by_name[name] ]? || ( @age > 0 ) ) || populate
return @items_by_id[ @items_by_name[name] ]
else
return nil
end
end
def []( name : String ) : OBS::SceneItem
@items_by_name[name]? || populate
@items_by_id[ @items_by_name[name] ]? || populate
return @items_by_id[ @items_by_name[name] ]
end
def []( id : Int64 ) : OBS::SceneItem
@items_by_id[id]? || populate
return @items_by_id[id]
end
def by_index( index : Int64 )
@items_by_index[index]? || populate
@items_by_id[ @items_by_index[index] ]? || populate
return @items_by_id[ @items_by_index[index] ]
end
def to_h : Hash( String, OBS::SceneItem )
@items_by_id.empty? && populate
hash = Hash( String, OBS::SceneItem ).new
@items_by_name.each do | key, value |
hash[key] = @items_by_id[value]
end
return hash
end
def current!
program!
end
def program!
# we get weird behavior on transitions unless we block here
@obs.send_sync( OBS.req( "SetCurrentProgramScene", JSON.parse( { "sceneName" => @name }.to_json ) ) )
end
def preview!
# we get weird behavior on transitions unless we block here
@obs.studiomode || @obs.send_sync( OBS.req( "SetStudioModeEnabled", JSON.parse( { "studioModeEnabled" => true }.to_json ) ) )
@obs.send_sync( OBS.req( "SetCurrentPreviewScene", JSON.parse( { "sceneName" => @name }.to_json ) ) )
end
def createinput( iname : String, kind : String, settings : OBS::InputSettings | Hash( String, String | Bool | Int64 | Float64 ) | Nil = nil, enabled : Bool = true )
reqdata = ( Hash( String, String | Bool | Int64 | Float64 | Hash( String, String | Bool | Int64 | Float64 ) ) ).new
reqdata["sceneName"] = @name
reqdata["inputName"] = iname
reqdata["inputKind"] = kind
if settings
reqdata["inputSettings"] = settings.to_h
end
unless enabled
reqdata["sceneItemEnabled"] = false
end
d = @obs.send_sync( OBS.req( "CreateInput", JSON.parse(reqdata.to_json) ) )
# maybe block until the event comes in?
# will have to depend on the @eventsubscription state
if d["requestStatus"]["result"].as_bool # success?
# "responseData": { "sceneItemId": 219 }
# Is this ever useful? It's a lot more requests than to just redo the entire GetSceneItemList
#siid = d["responseData"]["sceneItemId"].as_i64
@obs.inputs.deletecache
self.deletecache
end
return d
end
def deletecache( )
@items_by_id = Hash( Int64, OBS::SceneItem ).new
@items_by_name = Hash( String, Int64 ).new
@items_by_index = Array( Int64 ).new
@subscenes = Array( OBS::Scene ).new
end
def deletecache( siid : Int64, siname : String )
@items_by_id.delete( siid )
@items_by_name.delete( siname )
@items_by_index.delete( siid )
end
end
class SceneItem
getter id : Int64
getter name : String
getter kind : ( String | Nil )
getter type : String
getter scenename : String
getter enabled : Bool
getter blendmode : ( String | Nil )
getter locked : Bool
getter transform : OBS::SceneItemTransform
def initialize( @obs : OBS::WebSocket, @scenename : String, json : JSON::Any )
@id = json["sceneItemId"].as_i64
@name = json["sourceName"].as_s
@kind = json["inputKind"]?.as_s?
@type = json["sourceType"].as_s
@locked = json["sceneItemLocked"].as_bool
@enabled = json["sceneItemEnabled"].as_bool
@blendmode = json["sceneItemBlendmode"]?.as_s?
@transform = OBS::SceneItemTransform.new( @obs, json["sceneItemTransform"], @name, @id )
end
def enabledcache( v : Bool )
@enabled = v
end
def enabled
@enabled
end
def toggle!
if @enabled
disable!
else
enable!
end
end
def enable!
@obs.send_sync( OBS.req( "SetSceneItemEnabled", JSON.parse( { "sceneName" => @scenename, "sceneItemId" => @id, "sceneItemEnabled" => true }.to_json ) ) )
end
def disable!
@obs.send_sync( OBS.req( "SetSceneItemEnabled", JSON.parse( { "sceneName" => @scenename, "sceneItemId" => @id, "sceneItemEnabled" => false }.to_json ) ) )
end
def transform( newtransform : OBS::SceneItemTransform | Hash( String, String | Bool | Int64 | Float64 ) )
reqdata = ( Hash( String, String | Bool | Int64 | Float64 | Hash( String, String | Bool | Int64 | Float64 ) ) ).new
reqdata["sceneItemId"] = @id.to_i64
reqdata["sceneName"] = @scenename
reqdata["sceneItemTransform"] = Hash( String, String | Bool | Int64 | Float64).new.merge( newtransform.to_h )
@obs.send_sync( OBS.req( "SetSceneItemTransform", JSON.parse(reqdata.to_json) ) )
end
end
class SceneItemTransform
@sceneitemtransform = Hash(String, String | Bool | Int64 | Float64 ).new
def initialize( @obs : OBS::WebSocket, json : JSON::Any, @sceneitemname : String, @sceneitemid : Int64 )
@sceneitemtransform = Hash(String, String | Bool | Int64 | Float64 ).from_json(json.to_json)
end
def populate
d = @obs.send_sync( OBS.req( "GetSceneItemTransform", JSON.parse( { "sceneName" => @sceneitemname, "sceneItemId" => @sceneitemid }.to_json ) ) )
if ( rdata = d["responseData"]? )
@sceneitemtransform = Hash(String, String | Bool | Int64 | Float64 ).from_json(rdata["sceneItemTransform"].to_json)
else
raise ResponseDataMissingException.new( "#{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
end
def []( key : String )
@sceneitemtransform[key]? || populate
@sceneitemtransform[key]
end
def to_h
@sceneitemtransform.empty? && populate
@sceneitemtransform
end
def cache( newtransform = JSON::Any | Hash(String, String | Bool | Int64 | Float64 ) )
@sceneitemtransform = Hash(String, String | Bool | Int64 | Float64 ).from_json(newtransform.to_json)
end
end
class Sources
@last_known_real_transform = Hash( String, OBS::SceneItemTransform ).new
def initialize( @obs : OBS::WebSocket )
end
def []( index : String ) : OBS::Scene | OBS::Input
if @obs.inputs[index]?
return @obs.inputs[index]
elsif @obs.scenes[index]?
return @obs.scenes[index]
else
raise IndexError.new("Source unknown.")
end
end
def []?( index : String ) : OBS::Scene | OBS::Input | Nil
if @obs.inputs[index]?
return @obs.inputs[index]
elsif @obs.scenes[index]?
return @obs.scenes[index]
else
return nil
end
end
def to_h() : Hash( String, OBS::Scene | OBS::Input )
return @obs.@inputs.to_h.merge( @obs.@scenes.to_h )
end
def last_known_real_transform_add( sourcename : String, transform : JSON::Any )
@last_known_real_transform[ sourcename ] = OBS::SceneItemTransform.new( @obs, transform, sourcename, 0.to_i64 )
end
def last_known_real_transform( sourcename : String ) : OBS::SceneItemTransform
@last_known_real_transform[ sourcename ]
end
def last_known_real_transform?( sourcename : String ) : OBS::SceneItemTransform | Nil
@last_known_real_transform[ sourcename ]?
end
end
class Inputs
@inputs = Hash( String, OBS::Input ).new
def initialize( @obs : OBS::WebSocket )
end
def populate
d = @obs.send_sync( OBS.req( "GetInputList") )
if ( rdata = d["responseData"]? )
rdata["inputs"].as_a.each{ | input |
@inputs[input["inputName"].as_s] = OBS::Input.new( @obs, input )
}
else
raise ResponseDataMissingException.new( "#{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
end
def []?( index : String ) : OBS::Input | Nil
@inputs[index]? || populate
return @inputs[index]?
end
def []( index : String )
@inputs[index]? || populate
return @inputs[index]
end
def []=( index : String, input = OBS::Input )
@inputs[index] = input
end
def to_h : Hash( String, OBS::Input )
@inputs.empty? && populate
return @inputs
end
def renamecache( old : String, new : String )
@inputs[new] = @inputs[old]
@inputs.delete( old )
@inputs[new].namecache( new )
end
def deletecache()
@inputs = Hash( String, OBS::Input ).new
end
def deletecache( input : String )
@inputs.delete( input )
end
end
class Input
getter kind : String
getter name : String
getter settings : OBS::InputSettings
getter filters : OBS::SourceFilters
def initialize( @obs : OBS::WebSocket, json : JSON::Any )
@kind = json["inputKind"].as_s
@name = json["inputName"].as_s
@settings = OBS::InputSettings.new( @obs, @name )
@filters = OBS::SourceFilters.new( @obs, @name )
end
def delete!( )
@obs.send_sync( OBS.req( "RemoveInput", JSON.parse({ "inputName" => @name }.to_json) ) )
end
def namecache( name : String )
@name = name
@settings.namecache( name )
@filters.to_h.values.each do | value |
value.sourcenamecache( name )
end
end
end
class InputSettings
@inputsettings = Hash(String, String | Bool | Int64 | Float64 ).new
@inputkind = String.new
getter name : String
def initialize( @obs : OBS::WebSocket, @name : String )
end
def initialize( @obs : OBS::WebSocket, @name : String, @inputkind : String, @inputsettings : Hash( String, String | Bool | Int64 | Float64 ) )
end
def populate
d = @obs.send_sync( OBS.req( "GetInputSettings", JSON.parse( { "inputName" => @name }.to_json ) ) )
if ( rdata = d["responseData"]? )
@inputsettings = Hash(String, String | Bool | Int64 | Float64 ).from_json(rdata["inputSettings"].to_json)
@inputkind = rdata["inputKind"].as_s
else
raise ResponseDataMissingException.new( "#{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
end
def kind
@inputkind.empty? && populate
@inputkind
end
def []( key : String )
@inputsettings[key]? || populate
@inputsettings[key]
end
def to_h
@inputsettings.empty? && populate
@inputsettings
end
def namecache( name : String)
@name = name
end
end
class SourceFilters # Note: a property of both OBS::Input and OBS::Scene
@filters_by_name = Hash( String, OBS::SourceFilter ).new
@filters_by_index = Array( String ).new
getter sourcename : String
def initialize( @obs : OBS::WebSocket, @sourcename : String )
end
def populate
d = @obs.send_sync( OBS.req( "GetSourceFilterList", JSON.parse( { "sourceName" => @sourcename }.to_json ) ) )
if ( rdata = d["responseData"]? )
rdata["filters"].as_a.each do | filter |
name = filter["filterName"].as_s
@filters_by_index.push( name )
@filters_by_name[name] = OBS::SourceFilter.new( @obs, @sourcename, filter )
end
else
raise ResponseDataMissingException.new( "#{d["requestType"].as_s} #{d["requestStatus"]["code"].as_i64}: #{d["requestStatus"]["comment"].as_s}" )
end
end
def []( index : Int64 )
@filters_by_index[index]? || populate
@filters_by_name[@filters_by_index[index]]? || populate
@filters_by_name[@filters_by_index[index]]
end
def []?( key : String ) : OBS::SourceFilter | Nil
@filters_by_name[key]? || populate
@filters_by_name[key]?
end
def []( key : String )
@filters_by_name[key]? || populate
@filters_by_name[key]
end
def to_h
@filters_by_name.empty? && populate
@filters_by_name
end
def deletecache()
@filters_by_name = Hash( String, OBS::SourceFilter ).new
@filters_by_index = Array( String ).new
end
end
class SourceFilter
getter name : String
getter kind : String
getter enabled : Bool
getter settings : OBS::SourceFilterSettings
getter sourcename : String
def initialize( @obs : OBS::WebSocket, @sourcename, json : JSON::Any )
@kind = json["filterKind"].as_s
@name = json["filterName"].as_s
@enabled = json["filterEnabled"].as_bool
@settings = OBS::SourceFilterSettings.new( @obs, @name, json["filterSettings"] )
end
def toggle!
if @enabled
disable!
else
enable!
end
end
def enable!
d = @obs.send_sync( OBS.req( "SetSourceFilterEnabled", JSON.parse( { "sourceName" => @sourcename, "filterName" => @name, "filterEnabled" => true }.to_json ) ) )
return d["requestStatus"]["result"].as_bool
end
def disable!
d = @obs.send_sync( OBS.req( "SetSourceFilterEnabled", JSON.parse( { "sourceName" => @sourcename, "filterName" => @name, "filterEnabled" => false }.to_json ) ) )
return d["requestStatus"]["result"].as_bool
end
def enabledcache( bool : Bool )
@enabled = bool
end
def sourcenamecache( name : String )
@sourcename = name
end
end
class SourceFilterSettings
getter settings : Hash(String, String | Bool | Int64 | Float64 )
getter sourcename : String
def initialize( @obs : OBS::WebSocket, @sourcename, json : JSON::Any )
@settings = Hash(String, String | Bool | Int64 | Float64 ).from_json(json.to_json)
end
# do we need to populate() this somehow?
# SetSourceFilterSettings is available, but
# GetSourceFilterSettings is not. Must use
# GetSourceFilters instead.
def []( key : String )
@settings[key]
end
def to_h
@settings
end
end
end
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