## character mods 1x CA3 2x CA2 (nonessential) 2x K3 (nonessential) 2x HL3 (nonessential) 2x car surfer (eventually) ## weapons 2x fireworks 1x nano for arrest role 1x volcano or kickback for explosives role ## weapon mods 2x ALIG: HS3, 3PS3, maybe CJ3 2x HVR: HS3, 3PS3, CJ3 2x ACES: EM2, 3PS3 2x NSSW: HS3, EM3, 3PS3 2x NTec: HS3, 3PS3 (is hs2 even viable anymore?) 2x JG: MP3, CJ3 2x SHAW: HS3, CJ3, 3PS3 equals HS3: 10 3PS3: 12 CJ3: 8 MP3: 2 EM3: 2 EM2: 2 bunch of hmbs at r195 ## vehicles Pioneer: 2 slot for now (brick, mobile spawn), 4 slot later at r85 (+ sp3), muffler/hbf at r195 Espacio: 2 slot for now (brick, mobile spawn), 4 slot later at r85 (+ sp3), muffler/hbf at r195 2x vegas 4x4: raf? fight club? will take forever 5:35 AM - Nackys: What kind of money/legendaries do you need Wednesday, August 19, 2015 4:49 AM - Bung: I'm at around r50 on both Citadel characters (enfo: Bung, crimbo: bungrateful), and Indi already gave me a CA3, so at least one more CA3, at least 2xHS3 (optimally 10), 2x3PS3 (optimally 12), 2xCJ3 (optimally 8), 2xEM2, 2xEM3, 2xMP3, a two slot espacio for Bungrateful and a two-slot pioneer for Bung, two car bricks, a volcano or kickback to get set up to unlock a one-slot OPGL by the time I hit r85, a nano to make the arrest role tenable, and two firework launchers. 4:49 AM - Bung: I have piles of legendaries and mods and money on Jericho with which to negotiate for such things on Citadel.