From 4df65b81480b3b2d36bdb0da41b79a05bf19911b Mon Sep 17 00:00:00 2001 From: Karl Semich Date: Sat, 19 Oct 2019 12:34:12 -0400 Subject: added language components to notes --- README.md | 4 ++++ notes.txt | 18 ++++++++++++++++++ 2 files changed, 22 insertions(+) diff --git a/README.md b/README.md index 1a72de1..9996ce9 100644 --- a/README.md +++ b/README.md @@ -27,5 +27,9 @@ This code is written very tiny so that little work need be invested in it for it is that it move rapidly towards coding itself, such that as it gets coded, the developer need do less to work on it, being able to instead make use of its internal functions for producing code-like behavior. +# language +By prototyping in a flexible language like Javascript, design work may be hastened a little. I also theorize that a good AI doesn't +need many cpu cycles to get stuff done, because it makes smart choices. + # etc There is of course more. This writing content was made day-of-creation. Will I ever edit this again? Unknown. diff --git a/notes.txt b/notes.txt index e94986e..a20cb8f 100644 --- a/notes.txt +++ b/notes.txt @@ -1,6 +1,24 @@ The habits should be used to discern what is relevent; to form relevence. The goal should be to choose a relevent habit and do that habit. +These are the basic habits I thought up that a computer program has: + variables: + - create a place to store a value + - place a value in such a place + - retrieve a value from such a place + data-structures: + - make a class definition (collection of variables) + - initialize an object + - set/retrieve properties (variables) + flow: + - trigger a different step than the next, conditionally + procedures: + - collect a set of behaviors together + - trigger a collected set of behaviors and continue + expressions: + - evaluate arithmetic on variables and constants + + That is: ======================================================================================================== - the active goal is to choose what to do and to what, and do it -- cgit v1.2.3