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@@ -11,6 +11,40 @@ with personal judgement-making.
when coding we worry about maintainability, difficulty, speed, effectiveness.
a general decision-making process may multiply value/importance by effectiveness and pick the greatest.
+note: choicemaking involves learning.
+ we're going to produce information after making a choice
+ to inform future choices
+ useful metrics:
+ how-long-took
+ success log surrounding
+ event log surrounding
+ choices never followed by immediate success could
+ be unwise to consider first in an emergency.
+ useful goal attributes:
+ time available, time preference
+ importance
+ experience
+ decider that selected this goal
+ expected attributes for meeting it
+ ease
+ time
+ space
+ (look like needs)
+ acceptable attributes for meeting it
+ seems valuable to reconsider the behavior if the
+ attributes for meeting it leave what is acceptable
+ hrm .. example is in different area.
+ choice has a lot to do with expectations.
+ the metrics seem like they could relate a lot
+ to future state
+this is very similar to people working together. learning
+appears to be a dialogue of reasons. it is helpful to consider a
+decider a person who can be asked or updated things.
+ needs appear labels for resources discovered as
+ helpful metrics in reaching goals.
+ propose we talk about people / judgement processes, and
+ needs, rather than reasons.
+
# worry: this research may not close. it could inhibit associated things.
# reason to continue is because it may inform other decisions.
# do you know it won't close? any concept around how much?