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## character mods

1x CA3
2x CA2 (nonessential)
2x K3  (nonessential)
2x HL3 (nonessential)
2x car surfer (eventually)

## weapons

2x fireworks
1x nano for arrest role
1x volcano or kickback for explosives role

## weapon mods

2x ALIG: HS3, 3PS3, maybe CJ3
2x HVR:  HS3, 3PS3, CJ3
2x ACES: EM2, 3PS3
2x NSSW: HS3, EM3, 3PS3
2x NTec: HS3, 3PS3 (is hs2 even viable anymore?)
2x JG:   MP3, CJ3
2x SHAW: HS3, CJ3, 3PS3

equals

HS3: 10
3PS3: 12
CJ3: 8
MP3: 2
EM3: 2
EM2: 2

bunch of hmbs at r195

## vehicles

Pioneer: 2 slot for now (brick, mobile spawn), 4 slot later at r85 (+ sp3), muffler/hbf at r195
Espacio: 2 slot for now (brick, mobile spawn), 4 slot later at r85 (+ sp3), muffler/hbf at r195
2x vegas 4x4: raf? fight club? will take forever



5:35 AM - Nackys: What kind of money/legendaries do you need
Wednesday, August 19, 2015
4:49 AM - Bung: I'm at around r50 on both Citadel characters (enfo: Bung, crimbo: bungrateful), and Indi already gave me a CA3, so at least one more CA3, at least 2xHS3 (optimally 10), 2x3PS3 (optimally 12), 2xCJ3 (optimally 8), 2xEM2, 2xEM3, 2xMP3, a two slot espacio for Bungrateful and a two-slot pioneer for Bung, two car bricks, a volcano or kickback to get set up to unlock a one-slot OPGL by the time I hit r85, a nano to make the arrest role tenable, and two firework launchers.
4:49 AM - Bung: I have piles of legendaries and mods and money on Jericho with which to negotiate for such things on Citadel.